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Scout Sentinels
ScoutSentinel
Type
Vehicle
Faction
Astra Militarum
Produced by
Manufactorum
Tier
1
Prod. time
3 Turns
Cost
Production 18
Ore 20
Upkeep
Ore 2
Attributes
PopulationLimit Group size
2
Armor Armour
6
Hitpoints Hitpoints
32
Morale Morale
8
Movement Movement
3

Scout Sentinels are an Astra Militarum light armoured walker unit specialized in reconnaissance.

Description

The Sentinel is a fast-moving combat walker employed to scout dense terrain and provide close infantry fire support. With surprising speed and locomotive dexterity, Sentinels can traverse terrain that would confound other armoured vehicles. The lighter-armoured Scout Sentinels, in particular, are used to range ahead of the main battle line, setting up brutal ambushes or launching pin-point raids.

Weapons

MultiLaser
2x Multi-Laser
HeavyWeapon Heavy: Reduces the accuracy after moving.

Research Upgrade: Hotshot Power Packs Increases the armour penetration of las weapons.

Researchable

HunterKillerMissile
2x Hunter-Killer Missile
Barrage Barrage: Does not require line of sight, but cannot overwatch.
HeavyWeapon Heavy: Reduces the accuracy after moving.

Research Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

Actions

Scout
Scout
Reveals all tiles in the area.
Actions Free action
Cooldown Cooldown: 3 Turns
Radius Radius: 3

Researchable

SmokeLauncher
Create Smoke Screen
Increases ranged damage reduction to the target tile and blocks line of sight.
Actions Consumes action points
Movement Consumes movement
Cooldown Cooldown: 10 Turns
Range Range: self
Research Technology: Smoke Launcher
Effect: SmokeScreen Smoke Screen: Increases the ranged damage reduction.
for Turns 3

HammerofWrath
Hammer of Wrath
Increases the damage.
Actions Requires action points
Cooldown Cooldown: 3 Turns
Research Technology: Hammer of Wrath

HunterKillerMissile
2x Hunter-Killer Missile
Barrage Barrage: Does not require line of sight, but cannot overwatch.
HeavyWeapon Heavy: Reduces the accuracy after moving.

Research Upgrade: Improved Frag Casings Increases the armour penetration of grenade, missile and blast weapons.

Traits

MoveThroughCover
Move Through Cover: Negates the movement penalty in forests and imperial ruins.
OpenTopped
Open-Topped: Classification.
Vehicle
Vehicle: Negates the penalty for heavy and ordnance weapons. Increases the movement penalty in forests and imperial ruins.
Walker
Walker: Reduces the movement penalty in forests and imperial ruins.

Researchable

CamoNetting
Camo Netting: Increases the ranged damage reduction of ground vehicles.
Requires: Camo Netting
ExtraVehicleArmour
Extra Vehicle Armour: Increases the armour.
Requires: Extra Vehicle Armour
RecoveryGear
Recovery Gear: Increases the healing rate.
Requires: Recovery Gear
RelicPlating
Relic Plating: Increases the witchfire damage reduction.
Requires: Relic Plating
TrainedSentinelPilots
Trained Sentinel Pilots (Faction quest only): Increases the damage.
Requires: Trained Sentinel Pilots

Strategy

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Units & Heroes
Heroes Lord CommissarPrimaris PsykerTank Commander
Infantry GuardsmenRatlingsTechpriest EnginseersHeavy Weapons Squad
Tempestus ScionsWyrdvane PsykersBullgryns
Vehicles Scout SentinelsChimeraHydraBasiliskLeman Russ Battle TankBaneblade
Aircraft ValkyrieThunderboltMarauder Bomber
Stationary Basilica AdministratumImperial BastionVoid Shield Generator
Buildings
Main Basilica AdministratumLabour Corps
Resource production Plasma IoniserSoylens FarmHab BlockCogitator StationSanctum ImperialisOre ExtractorOfficio Tactica
Unit production Shrine of the AquilaImperial BarracksCult MechanicusManufactorumPsyker CovenVoidport
ResearchEdictsFaction Quest
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