Warhammer 40,000: Gladius - Relics of War Wiki
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Update - March 21st, 2018[ | ]

Added[ | ]

  • Added over 50 minutes of music.
  • Added ground highlights to tips.
  • Added research hero tip.
  • Added unit abilities tip.
  • Added terrain tip.
  • Added claim item tip shown when a hero is selected with an unclaimed item.
  • Added weak units tip.
  • Added clear tile tip.
  • Added good luck tip.
  • Added tips to the compendium.
  • Added several new world generation parameters.
  • Added borders around building production queues.
  • Added a few new effect sounds.
  • Added missing swing sounds for Terminators and Dreadnoughts.
  • Added missing population limit and production hint.
  • Color insufficient resources in red.
  • Color compendium tips red if they have not yet been shown.
  • Notify on discovery of Wire Weed.
  • Highlight end turn button.
  • Units now always rotate to face after an action.
  • Say why an item cannot be claimed.

Changed[ | ]

  • Don't repeat quest text when a new stage starts.
  • Unclaimed items panel now always shows when there are unclaimed items, not only when a hero is selected.
  • Improved items tip to show when an item is first received.
  • Research tip now highlights a tech suggestion.
  • Improved tip highlight clarity.
  • Clarified that units can only attack and retaliate once per turn.
  • Improved wording of several tips.
  • Improved tip triggers.
  • Improved growth hint.
  • Improved AI to consider the health of enemy units when evaluating retreat.
  • Reduced position randomization for some neutral units.
  • Wildlife and spawned quest units now recapture artefacts.
  • Reduced density of special features.
  • Reduced AI moving into wire weed.
  • Tweaked Grox Pasture.
  • Tweaked Necron Tomb texture.
  • Tweaked effects.

Fixed[ | ]

  • Fixed capture unit crash.
  • Fixed damage not being properly capped by group size. This improves infantry survivability.
  • Fixed pathing and battle panel revealing enemy units hidden in fog of war.
  • Fixed color picking.
  • Fixed unsighted enemy units not exerting zone of control.
  • Fixed sound not playing for heavy bomb clusters.
  • Fixed a bug with units being deployed from orbit not counting for Space Marine quest 3.
  • Fixed game pace incorrectly affecting the AI's target army size.
  • Fixed brushes not rendering under Orkoid Fungus and Wire Weed.
  • Fixed number of river tiles not scaling with the map size.
  • Minor tweaks and fixes.


Wiki Notes[ | ]

  • Version 0.8.0
  • Saved games from previous versions are not compatible with this version.
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