Update - March 21st, 2018[ | ]
Added[ | ]
- Added over 50 minutes of music.
- Added ground highlights to tips.
- Added research hero tip.
- Added unit abilities tip.
- Added terrain tip.
- Added claim item tip shown when a hero is selected with an unclaimed item.
- Added weak units tip.
- Added clear tile tip.
- Added good luck tip.
- Added tips to the compendium.
- Added several new world generation parameters.
- Added borders around building production queues.
- Added a few new effect sounds.
- Added missing swing sounds for Terminators and Dreadnoughts.
- Added missing population limit and production hint.
- Color insufficient resources in red.
- Color compendium tips red if they have not yet been shown.
- Notify on discovery of Wire Weed.
- Highlight end turn button.
- Units now always rotate to face after an action.
- Say why an item cannot be claimed.
Changed[ | ]
- Don't repeat quest text when a new stage starts.
- Unclaimed items panel now always shows when there are unclaimed items, not only when a hero is selected.
- Improved items tip to show when an item is first received.
- Research tip now highlights a tech suggestion.
- Improved tip highlight clarity.
- Clarified that units can only attack and retaliate once per turn.
- Improved wording of several tips.
- Improved tip triggers.
- Improved growth hint.
- Improved AI to consider the health of enemy units when evaluating retreat.
- Reduced position randomization for some neutral units.
- Wildlife and spawned quest units now recapture artefacts.
- Reduced density of special features.
- Reduced AI moving into wire weed.
- Tweaked Grox Pasture.
- Tweaked Necron Tomb texture.
- Tweaked effects.
Fixed[ | ]
- Fixed capture unit crash.
- Fixed damage not being properly capped by group size. This improves infantry survivability.
- Fixed pathing and battle panel revealing enemy units hidden in fog of war.
- Fixed color picking.
- Fixed unsighted enemy units not exerting zone of control.
- Fixed sound not playing for heavy bomb clusters.
- Fixed a bug with units being deployed from orbit not counting for Space Marine quest 3.
- Fixed game pace incorrectly affecting the AI's target army size.
- Fixed brushes not rendering under Orkoid Fungus and Wire Weed.
- Fixed number of river tiles not scaling with the map size.
- Minor tweaks and fixes.
Wiki Notes[ | ]
- Version 0.8.0
- Saved games from previous versions are not compatible with this version.